FIXED: The Email Feature That Apple Forgot To Add.

24th of February, 2011 Bookmark and Share
Soluble Apps has today launched an update to its groundbreaking new solution "MailShot" that allows iPhone and iPad users to email groups of up to 50 people within almost any app, just by selecting a single contact.

Every time Apple updates the iPhone we hear from users disappointed to find that they still have to add friends or colleagues individually to each email they send. Now MailShot provides them with an easy-to-use interface to create single contacts they can use to email family or friends, classes, work or sports teams in their address book.

MailShot launched at the beginning of this month and is the first app to integrate this "distribution list" capability right into every mail-capable app. It allows users to send any link or attachment that app developers can think of, and is the only easy way on iPhone to do a number of tricks that are easy on other systems- such as forwarding an email to group of people.

The new update released this week widens compatibility further to bring MailShot's unique advantages to every email user on iPhone.

MailShot is available now as a free download on the App Store, for iPhone, iPod touch and iPad. A simple in-app upgrade allows users to create and email up to fifty different groups, each with up to fifty people.

Peter Johnson, Company founder said: “The iPhone is already a fantastic device for keeping in touch, and we just made it even better. Allowing people to easily send links and videos to groups of their friends or colleagues from all over their phone hugely enhances the email experience on the iPhone and iPad.

There has been fantastic "word of mouth" on the app so far, maybe that's because the app itself provides the best way for satisfied users to spread the word.”

For more information see
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Peter Johnson
About Soluble Applications: Soluble Applications is a development studio targeting mobile devices. The studio was founded in Newcastle Upon Tyne in 2010 by Peter Johnson, a seasoned veteran with over 25 years’ experience in the videogames industry as Programmer, Producer and Studio Head working on console titles for world-leading games publishers including 2K Games, Atari and Ubisoft.